Bug Fixes


(old)

Basically, I spent my time fixing the bugs, even though they were small, I’m quite proud that I was able to do it in a week. The major things have been fixed luckily The cameras now change when you switch players, this was probably my biggest problem because the script utilised cinemachine, but the movement code didn’t mesh well with cinemachine. I eventually solved the issue, but those few hours of my life will never come back. I found the reason why the smaller character went flying every time the bigger character picked it up. It for some reason saved the x-axis even when they were dropped. I just made a script that resets the x-axis when the smaller character is dropped.

The respawn problem was an easy fix. The solution is simple enough though, I’ll just changed the script and made it reload the level instead of teleport everything back to its original position. I still need to edit it because there is a problem with players just dropping the smaller character through the floor, but that’s for another day.

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