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Devlog
Antzz
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Devlog
Endgame
January 13, 2023
by
ImOmg
With this, we are happy to say the development of our game Antz has finally ended. The development process was fun and not as time crunchy as some of our other projects have been. It was a good learni...
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Level Design
January 09, 2023
by
ImOmg
The level design for our game changed drastically, I initially did not know where this was going, but all I knew was that it was not going to look anything like our prototype. With the help of the sug...
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Character Design
January 09, 2023
by
ImOmg
This was fun and annoying at the same time, I decided to model a low poly ant for our game. I decided to learn hoe to use 3ds Max which is a modelling software and it an experience. The only experienc...
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Scene transitions
January 09, 2023
by
oransarge
Since we are coming to the deadline of our game a little more polish was required so I added scene transitions So instead of the player jumping straight into the next level the screen fades in and out...
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Music fix
December 13, 2022
by
oransarge
I had a initial problem of the music only being played in the main menu screen at the beginning of the game. To fix this problem I had to come up with a solution to make the music play on all the leve...
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Level selection fix
December 13, 2022
by
oransarge
I had to fix a simple bug of the levels not being loaded when the correct button is pressed. To fix this this issue I renamed all the levels to the correct format being used in the code for selecting...
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Options Menu
December 13, 2022
by
oransarge
Located in the main menu screen is the the options menu, I decided to add this into the game to make the main menu screen more fleshed out and professional. In this option screen is the option to adju...
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Music
December 13, 2022
by
oransarge
Rather than letting the consumers play in silence I thought it would be best to add some relaxing music into the game to make the player feel more immersed in the overall gameplay being played. It wou...
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Menu
December 13, 2022
by
oransarge
As with any game that is being published, it requires a start menu in order to direct the player where they want to go rather than being thrown into the game straight away. I added a level selection b...
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Bug Fixes
November 23, 2022
by
ImOmg
(old) Basically, I spent my time fixing the bugs, even though they were small, I’m quite proud that I was able to do it in a week. The major things have been fixed luckily The cameras now change whe...
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Mechanics
November 23, 2022
by
ImOmg
(old) This week’s playtest was basically us trying to get a feel on what the players think about the mechanics. I was a mess but luckily, we were able to get our point across. The player switching m...
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Vertical Slice
October 31, 2022
by
ImOmg
Here you can find the link to our vertical slice, this is the game in very early develoment but everything is starting to come together. https://imomg.itch.io/antz-prototype This is mainly to show how...
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Nature
October 11, 2022
by
oransarge
(ImOmg) This is our last week of prototyping, I’m glad because I believe me and my teammate have already gotten a feeling of where we want this game to go. Since this week’s theme was about nature...
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Corrupted vision
October 04, 2022
by
ImOmg
Hello again (ImOmg), It feels like time is moving too damn fast. I feel like I just finished writing the last devlog post and suddenly a week has pasted. So on this week of prototyping, we decided to...
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The Prototype Stage
September 27, 2022
by
ImOmg
Me and the team would like to welcome you to the first showing of our little game. So since we are only in the beginning stages of this project we're still throwing out ideas and testing em out. You...
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